You are a pod pilot!
How to Play (The Basics)
1. Work together with your team to fight the enemy, capture strategic locations, and destroy the enemy ship!
- Teams gain/lose points with kills and by destroying the "Critical Systems" on their base ships and captuing Control Points. Each team starts with 100 points. If any team hits either 200 points or 0 points, the round will end. If you lose all four of your Critical Systems, your team instantly loses. Alternatively it will end after about 90 minutes...
- Mine the asteroid field! Each team starts with some auto pod fabricators that can make small dinghy pods for free. But you'll need to explore the map or use the mining magnet get materials to make better pods!
- At ~15 minutes in, an Ion Storm hits and: (A) lowers the shields on each teams' critical systems, and (B) lets teams capture the three control points on Fortuna, UVB-67, and the NSV Reliant.
- Holding a control point activates the Warp Beacons so that your team can use pods to warp to it. If a point is held for a consecutive 5, 10, and >15 minutes rewards you with crates of items at the control point computer and subtracts some points from the enemy team.
2. Follow orders from your commander! Your commander should be easily recognizable by their special equipment, and even more easily recogniable by their star antag icon at the top-right of their sprite! Commanders are worth more points to kill, but they are also able to capture control points at twice the speed!
3. Death isn't the end! Both teams have extra heavy duty cloning pods that quickly clone dead players back into fresh bodies and fits them with standard equipment. If you want to die for good and spectate, you'll have to set DNR. Use the set-dnr command before you die and you'll be removed from your team and die so you can spectate!
4. Use the private channel(:g) to communicate with your team! Use the public channel(;) to talk with everyone.
Miscellaneous Tips
A couple unassorted tips to help you out:
- Lock your pods! There's a new pod lock that works based on ID type, Syndicate or NT. Use them!
- The NanoTrasen Base Ship is called the NSV Pytheas. The Syndicate Base Ship is called the Lodbrok.
- Use the scanners on any pod to locate warp beacons of useful locations like both base ships and all control points.(if your team has captured a control point, you will see that beacon name on your list of warp targets)
- There are some new items (deployable barricades, medicated bandages, gun power cells, etc) that can be made from pod manufacturers or wall dispensers.
- Commanders have their star antag overlay visible to all players. So you always know who is your commander and the enemy commander.
- You can't capture control points or destroy enemy critical systems until 15 minutes in when the Ion Storm hits, so it's more profitable to mine and explore the asteroid field for the first few minutes.
- Each Base Ship has a map of the asteroid field on a wall near their pod manufacturing area.
- Your PDA has a GPS program so if you get lost in space without a pod. You can tell your friends to come pick you up.
- Pod Fabricators can build almost any type of pod weapon, provided you have the right materials for it.
- There's a derelict station on the southwest side of the map with a mineral magnet that can be set up to get more minerals.
- Both Base Ships have a medical chem dispenser that can fill beakes with a bunch of pre-programmed medical chems, Fortuna has one with a wider selection.
- If you capture a control point from an enemy team that has already earned a crate tier II or above, then you'll get a tier I crate immediately.
For more information, consult the wiki